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Updates & Release Notes
New adventures, improvements, and fixes from Northern Forge.
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Server version 1.164
Dec. 5, 2024
Server version 1.163
Nov. 29, 2024
Server version 1.162
Nov. 22, 2024
Server version 1.161
Nov. 15, 2024
Server version 1.160
Oct. 29, 2024
Server version 1.159
Oct. 19, 2024
Server version 1.158
Oct. 15, 2024
Server version 1.157
Oct. 7, 2024
Server version 1.156
Oct. 3, 2024
Server version 1.155
Oct. 2, 2024
Server version 1.154
Sept. 27, 2024
Server version 1.153
July 11, 2024
Server version 1.152
July 4, 2024
Server version 1.151
June 4, 2024
Server version 1.150
June 4, 2024
Changes
The first 3 days of an Archpath are always available to everyone The previous 3 days to the current day of an Archpath are always available to everyone Added a final reward for Locked Archpaths Improved both the unlocked and locked final rewards Replaced the Festive Summoning Scroll with the Monumental Summoning Scroll in final rewards Re-added 1 Crest of the Felling to both final rewards
Changes
Rescheduling December events for Dec 2nd Added support for Archpaths, debuting in December Support for new materials and consumables icons Some will be visible now, most be be visible in the next app update Corrected the Avidity chance of the Fey Raven Diabolus gear
Changes
Added Ward to most endgame Arisen Morrigan armor pieces that were lacking Ward or had negative Ward Normalized some stats across classlines Crowsong (base, Arisen, Fey): Added follower/act bonuses Badb Catha (base, Arisen, Fey): Added status protection and the Assassin (debuff) bonus Neman Havoc: Added accuracy bonus and dexterity Macha Pillar: introduced a def/res piercing bonus, allowing more damage to pierce an opponent's resistance or defense Arisen Plaged armor: added Collateral Damage/Chance Arisen Raven armor: added Avidity chance Arisen Banshee gear: added def/res piercing bonus Added Toxic and Cursed immunities to all armor pieces Introduced Diabolus versions of all Arisen Morrigan armor pieces Diabolus variants further diminish HP/Mana, but offer increased passive effects
Changes
New super raid: Hyperion. Available 11/18/2024 Moved the Crimson Festival to 11/15/2024 Reduced the price of the Shrine of Asteria New purchasable follower: The Ashen Turkey The Sword/Shield/Axe minigame in Settlements now always grants both a Proof of Conquering and Guild XP Reduced the required Guild level for the Blade of Finesse specialization in the Conqueror's Guild shop Push notifications on new events should no longer fail to send New Scholar's and Builder's packs for early and mid-tier players
Changes
The Conqueror's Guild Players can now enjoy a new Territory Control system, allowing them to claim and defend Settlements for daily rewards A Conqueror's Guild Hall must be built in your Origin Town to get started For existing players, both territory control systems can be played in tandem by selecting the "Legacy Conqueror" option in the Conqueror's Guild Hall New Area Exploration experience Area Exploration is now found as a tab in the Traveler's Guild menu Area Exploration Encounters now change once per day Your existing Area Exploration progress is still honoured Added players badges to player profiles to highlight special achievements in the game High ranking area control players will now receive exclusive badges when opting in to the Conqueror's Guild Added new Leaderboards to every Guild Hall Added an "Upgrade again" option to the Blacksmith Improved the Achievements menu Improved the Notifications/inbox menu Removed the Influence screen Menu and general user interface updates The Ring of Restraint can now negate the walking EXP bonus of some classes Memory Hunt interaction ranges are now shown on the map (Orna) Inventory can now be searched by dismantled material name The "New" filter in bestiaries is now persistent Characters can be favorited in the title screen's character selector Some battery optimizations for fishing, memory hunts, and tower puzzles The cooldown until the next Kingdom Gauntlet is now shown in-game To help combat cheating, no more than 500 fish can be caught in a day Misc QoL improvements and bug fixes
Changes
Bug fixes for the Conqueror's Guild Reduced decay frequency for the Conqueror's Guild The "Overlevelled" profile badge Adjustments to prevent clustering issues with Places-of-interest content seeding This change may not be seen immediately, and Settlement, Tower, and Monument locations may shift as a result
Changes
Support for the Conqueror's Guild Places-of-interest aware content GPS based content will now favour places of interest over random locations, when applicable Real-world landmarks such as parks, museums, monuments, memorials, airports, transit stations, and other tourist attractions will now have a higher chance of having a Tower, Monument, Settlement, or Riftbreak at their location This change will reset the current week's Tower, Monument, and Riftbreak locations This change will not affect the amount of Towers or Monuments in the world Rural players will continue to have the same amount of content Many actions that had a 23 or 24 cooldown now reset at your local midnight time This change will reset the cooldowns of these actions today The "Duke Bonus" is now replaced with the "Conquering Bonus", given for 60 minutes after a Settlement or Area is taken
Changes
Addressed an issue where Riftbreak monster spawning can be unbalanced if some monsters meet more than one of a Riftbreak's spawning conditions
Changes
Further reduced the Hallowed Scroll prices Increased the chance to gain Hallowed materials from Trick or Treating at Inns The Hallowed monster packs in Towers now include additional event monsters Doubled the density of Trick or Treat Riftbreak Reduced cooldown of Trick or Treating to 23 hours (Orna only)
Changes
The Mummy can now be found in the world The Ghost can now be found in dungeons Lowered material costs of the Hallowed Scrolls in the Monumental Guild Introduced a Trick or Treat Riftbreak
Changes
Added Mana, Attack, and Magic to Terra's Bracer Terra's Bracer is now the final reward of the Terra's Day storyline, allowing it to drop from completed dungeons for those who have previously completed Terra's Day Support for an updated "The Hallowed" event
Changes
Until the release of Anguish 2.0, World Raids are no longer affected by your Anguish level
Changes
Runes of Muninn and Runes of Huginn are now "Common" rarity, allowing Rune of Huginn to be acquired easier from Kingdom Raids Runes of Muninn and Runes of Huginn can now be crafted at the Monumental Guild
Changes
To address feedback about staying in an undesirable area that a Riftbreak may spawn in, Riftbreaks can now be vesseled back to via your Activities menu after a Riftbreak has been initially joined Please ensure you have updated to 3.11.7 to make use of this functionality
Changes
To allow more players to join Riftbreaks, increased the monsters required to meet Riftbreak objectives