Introduced the "Omniflask" Manaflask ability, providing a strong charged flask ability to help fill the gap with Weaved Element finales
Heretic Corvus: Replaced the "Manaseep Flask" with "Inflection Flask"
New multi-element spells: "Infernus Mire", "Tidal Stormflare", "Terra Stormtide", "Gale Volcanis", providing 3 elements each and charging Flasks more effectively
These spells were added to the Heretic class
"Magic Hammer IV", "Magic Sword IV", "Magic Dagger IV", and "Magic Arrow IV" were moved to the Heretic Corvus celestial class
Introduced the "Manaflasks" and "Bloodflasks" passives to the Mage classline, allowing the usage of Flask abilities in battle
Flask abilities are similar to spells, but require Flask charges opposed to mana
Each mage class has preset Flasks available to them, which do not need to be equipped to be accessed in battle
Flasks receive charges by making use of elemental spells in battle
Flasks receive extra charges by making use of elemental weaknesses in battle
Heretic Ara and Corvus spells additionally charge flasks
Introduced the passive "Efficacious", allowing the Mage classline to bypass elemental immunities and reduces damage taken when casting a multi-turn spell
Reworked most of the Ara spells to be more useful
Archmage: Added the passive "Manaflasks"
Court Mage: Added the passive "Manaflasks II"
Spellsword: Added the passive "Manaflasks II"
Druid: Added the passive "Manaflasks II"
Spellweaver: Added the passive "Manaflasks II"
Archdruid: Replaced the passive "Mana Saver" with "Manaflasks III"
Nekromancer: Replaced the passive "Mana Siphon" with "Bloodflasks"
Omnimancer: Added the passive "Bloodflasks"
Omnimancer: Replaced passive "Weaved Elements II" with "Efficacious"
Omnimancer Ara: Added the passive "Efficacious""
Omnimancer Ara: Added the passive "Manaflasks III"
Omnimancer Ara: Now learns Ara sigils, Ara Vesta, and Ara Vestala
Omnimancer Antlia: Added the passive "Bloodflasks"
Heretic: Replaced passive "The Heretic" with "Efficacious II"
Heretic: Added the passive "Bloodflasks II"
Heretic Ara: Replaced passive "Weaved Elements II" with "Efficacious II"
Heretic Ara: Added the passive "Manaflasks IV"
Heretic Corvus: Added the passive "Critical Poise"
Heretic Corvus: Removed the passive "Corvus"
Heretic Corvus: Adjusted the passive "Steadfast II" to "Steadfast"
Heretic Corvus: Added the passive "Flasks of Corvus", increasing Flask charge rates
Heretic Corvus: Added the passive "Bloodflasks II"
Paladin: Replaced passive "Weaved Elements" with "Efficacious"
All Off-hand Scrolls now have the ability to increase the rates at which Manaflasks charge in battle
All Off-hand Scrolls now have positive Ward stats
Flask charges are persistent across battles in Towers and Monuments
Other changes:
Monster weakness review:
There are now an equal amount of elemental weaknesses in the game for each of the 4 faction elements
Ensured that at least 30% of each tier is weak to at least one of the 4 faction elements
Midgame Arcane spells (Arcana, Arcanus, etc) now use either the magic or attack stat, whichever is higher
Apex charge is persistent across battles in Monuments
[PvP/PvE] Players can no longer counterattack when afflicted by an immobilizing status effect