Events
Updates
Codex
Blog
Merch
Google Play
Apple App Store
English
English (UK)
English (CA)
English (AU)
Français
Español
Deutsch
Русский
Português
Bahasa Indonesia
繁體中文
简体中文
Polski
Română
Magyar
Українська мова
Italiano
Čeština
한국어
Tiếng Việt
Nederlands
日本語
Norsk bokmål

Updates & Release Notes

Orna: The GPS RPG
Server Patch: 9/15
Date released: Sept. 15, 2022
* To differentiate with Summoner spells, the "Summon Dead" spells have been renamed to "Nekrosis"
* Origin Town building placements are now better preserved when moving your Origin Town to a new location
* Gilgamesh balance adjustments:
-- Spiked Shield: this skill now has the highest penetration of the Spiked Shields, but consumes less Ward. Additionally, it now has a static 5% miss chance.
-- Spiked Shield II: this skill now has the higher penetration than before, consumes less Ward, and has a static 5% miss chance.
-- Spiked Shield III: this skill now has slightly more penetration than before and has a static 5% miss chance.
-- Guarding Strikes II, Guarding Strikes III: these skills now have more penetration and uses less mana.
-- The HP (and therefore Ward) of Gilgamesh was slightly increased
* Summoner classline balance adjustments
-- Increased the turn speed of all summons in battle (this was actually included in v3.3)
-- Blood Pact II is now a 1 turn spell
-- Blood Pact III is now a 2 turn spell
-- Life Pact II is now a 1 turn spell
-- Life Pact III is now a 2 turn spell
-- Achlys Pact is now a 1 turn spell
-- Rhada Pact II is now a 1 turn spell
View all releases