Server Patch: 9/15
Date released: Sept. 15, 2022
* To differentiate with Summoner spells, the "Summon Dead" spells have been renamed to "Nekrosis"
* Origin Town building placements are now better preserved when moving your Origin Town to a new location
* Gilgamesh balance adjustments:
-- Spiked Shield: this skill now has the highest penetration of the Spiked Shields, but consumes less Ward. Additionally, it now has a static 5% miss chance.
-- Spiked Shield II: this skill now has the higher penetration than before, consumes less Ward, and has a static 5% miss chance.
-- Spiked Shield III: this skill now has slightly more penetration than before and has a static 5% miss chance.
-- Guarding Strikes II, Guarding Strikes III: these skills now have more penetration and uses less mana.
-- The HP (and therefore Ward) of Gilgamesh was slightly increased
* Summoner classline balance adjustments
-- Increased the turn speed of all summons in battle (this was actually included in v3.3)
-- Blood Pact II is now a 1 turn spell
-- Blood Pact III is now a 2 turn spell
-- Life Pact II is now a 1 turn spell
-- Life Pact III is now a 2 turn spell
-- Achlys Pact is now a 1 turn spell
-- Rhada Pact II is now a 1 turn spell